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Moxonomy

Open the Gates

SorceryGreen mana

Lay of the Land fetches a basic to hand for a single green mana, and this does the same thing with one extra word in the search clause: it will also grab a Gate. That clause is what justifies the card's existence, because the basic-land line alone is a fixer most decks have no reason to prefer over their own untapped sources. What makes the Gate rider worth anything is the peculiar way Gate manabases are built: lands that enter tapped and want assembling in a specific sequence to keep colors flowing. Tutoring the missing piece to hand smooths the awkward openings those piles otherwise punish. Note the ceiling, though. It costs a card, puts nothing onto the battlefield, and does not accelerate your mana the way an effect that fetches a land directly into play would; you are paying a card and a mana to trade a card in your library for one in your hand. So the whole appeal hinges on whether committing to the Gate subtype pays for itself at all. With a real density of Gates, this keeps the pile consistent; with too few, the Gate rider goes dead and you are left holding a plain basic tutor. That is a narrow charter by design: a fixer written to reward buying into a subtype, not one meant for broad play.

Open the Gates (rna)
RNA · #133common
Pricing
Normal: $0.14
Foil: $2.09
Oracle Text

Rules text

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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