Omnath, Locus of Rage
The second Omnath, and the one that turned a mana-vessel into a war machine. The first Omnath hoarded green mana and threatened a single enormous swing; this version converts the same engine (lands) into a board of bodies, and then arms each body with a Lightning Bolt on death. The two abilities feed each other in a closed loop: every land that enters builds a 5/5 token, and every Elemental that dies, whether to combat, a sweeper, or your own sacrifice, points three damage somewhere it matters. That second clause is what makes a wrath against this board a liability rather than a relief; clearing five Elementals is fifteen damage handed back across the table, often straight at faces. The design's discipline is that nothing happens without lands actually entering, so nobody assembles this engine passively: you have to lean hard into ramp and recursion to keep it firing. What it represents in the Omnath lineage is the pivot from value to violence: where later iterations chased color-pie breadth and incremental advantage, this one is the most singular in intent, a landfall token-maker whose tokens are also a burn finisher. Drop a fetchland, crack it, and the same action that fixes your mana also assembles a creature and, eventually, a damage source. Few legendary creatures so cleanly fuse the act of building your manabase with the act of ending the game.

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Other printings
- Lorwyn Eclipsed Commander#129
- Edge of Eternities Commander#123
- Outlaws of Thunder Junction Commander#236
- Secret Lair Drop#1256
- Explorer Anthology 3#17
- Battle for Zendikar Promos#217p
- Zendikar Rising Commander#97
- Battle for Zendikar Promos#217s








