Oltec Cloud Guard
Four mana buys four power and three toughness here, but split so no single body carries the weight: a 3/2 in the air and a 1/1 Gnome on the ground. The split is the pitch, a rate for decks counting bodies rather than measuring size. Where a plain 3/2 flier leaves nothing behind when it trades, this leaves the Gnome. The flier does the pressuring; it attacks over blockers, races, or dies in the air and still banks value on the board. The Gnome is the durable half: a colorless artifact creature that outlives the flier, pads an artifact count, blocks a ground attacker, or feeds a sacrifice outlet that only asks for a warm body. Two roles, two permanent types, one card. Neither piece is remarkable in isolation, and neither needs to be. This is the workhorse kind of design, where the enters-the-battlefield token banks value up front: a removal spell trades one-for-one against the front half while the artifact half sits on the board doing its job. It reliably turns one card and one cast into two permanents that a go-wide white deck can spend in different directions.
