Ojutai Interceptor
Morph metagames run on ground combat math: an opponent stares at an unrevealed 2/2 and commits blockers or attackers based on size, because size is all the disguise leaks. The flip here breaks that read by adding evasion instead of just heft. Pay the megamorph cost and the base 3/1 turns face up with the counter every megamorph creature earns, arriving as a 4/2 flier: the ground calculus the opponent built a turn around no longer describes the board, because the creature is no longer on the ground. The four-mana flip is the lever that keeps this honest. You pay a premium over the body's natural rate to buy timing and concealment, and the payoff is information rather than raw stats. That distinction is the whole point of megamorph as a design language: it swapped morph's clean flip for a counter-backed reveal, giving each creature in the family a distinct spike on the turn it comes up. This one spends its spike on the air. The counter makes the body durable enough to keep pressing damage while the flying converts the ambush into an evasion threat, a fundamentally different kind of surprise than a flip that only makes something bigger. It rewrites a combat step the opponent thought they understood, and does it above the ground where their blockers cannot follow.

