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Moxonomy

Ogre Recluse

Creature — Ogre Warrior3 generic manaRed mana

A 5/4 for four with a self-punishing clause that turns the act of casting spells, by anyone, into a leash. The drawback is the entire design statement: a body this aggressive for the cost should be swinging every turn, but every spell on the stack flips it horizontal, including your opponent's instants timed mid-combat to pin it back before it can attack. This is a flavor-first creature where the mechanic models a brute too distracted to fight whenever magic is in the air, and the constraint is harsh enough that the card mostly rewards a deck that wants to do nothing else: cast few spells, attack into open mana with care, hope the opponent is tapped low. It descends from a recurring design lever the game reaches for whenever it wants a body that looks like a bomb on the page and behaves like a liability in play: oversized stats bought back by a clause that surrenders control of when the thing actually swings. The interesting tension is that the trigger keys off casting, not resolving, so even a countered spell still taps it, and a player can sandbag a cheap cantrip purely to keep the Ogre asleep through a crucial turn.

Ogre Recluse (bok)
BOK · #113uncommon
Pricing
Normal: $0.06
Foil: $0.42
Oracle Text

Rules text

Whenever a player casts a spell, tap this creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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