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Moxonomy

Obscuring Haze

Instant2 generic manaGreen mana

The alternative cost here is a Fog with a login gate: control a commander, and the mana bill disappears entirely. That reframing matters more than the effect itself. Fog effects have always been format-defined by their cost, from the original Fog forward, because a damage-prevention spell is only as good as how many turns of attacks it can absorb for how little. Tie the cost to commander presence rather than mana, and you get a blank card in most singleton pools and a genuinely free one at a multiplayer table, where a commander is nearly always on the battlefield. The narrowing is deliberate: this only stops damage from creatures opponents control, so it turns off attacks and combat aggression while leaving your own board free to swing back on the crackback. Cast for free at instant speed, it is a combat trick that costs nothing but a card, held up alongside whatever else you were doing on your turn. That is the whole design premise: green's slate of free spells built around the format's guaranteed permanent, trading raw efficiency for the certainty that the enabler is always there.

Obscuring Haze (c20)
C20 · #61rare
Pricing
Normal: $5.01
Foil:
Oracle Text

Rules text

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Banned
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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