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Moxonomy

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Land

The three basic types it reaches for (Plains, Island, Swamp) name a single shard exactly: a fixer keyed to a white-blue-black base, not an open five-color search. Structurally it belongs to the lineage of enters-and-sacrifices fetchers that buy a guaranteed color at the cost of tempo. The sacrifice-and-search shape trades a full turn of untapped mana (the fetched basic arrives tapped) for a thinned deck and a color you can count on, the same bargain the Evolving Wilds family strikes without any faction flavor. What differentiates this one is the point of life stapled to the resolution, a nod to lifegain-matters texture some builds want from what would otherwise be a pure fixing slot. Neither the deck-thinning nor that single point is the reason to run it. The point is insurance: a common-rarity manabase piece for a deck three colors deep that needs to see all of its colors on curve, priced in the currency of a lost turn and negligible thinning. A shard deck can afford it against a stalled draw, and the guaranteed basic type is worth more than the tempo it costs, which is precisely the job it was drawn up to do.

Obscura Storefront (snc)
SNC · #252common
Pricing
Normal: $0.34
Foil: $0.40
Oracle Text

Rules text

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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