Skip to content
Moxonomy

Obelisk of Jund

Artifact3 generic mana

A fixer for one shard's worth of colors, no more and no less, serving the black-red-green slice of recursion, aggression, and ramp. The mana rocks of its generation split the color pie three ways along the shard boundaries: each obelisk locked to a single shard's identity rather than offering the all-colors output of something like Manalith. The design trade is breadth. This artifact costs three and produces exactly one of three colors per tap, committing you to a three-color deck before it ever resolves. There is no entry-tap penalty and no body to recur, which both sharpens the niche and caps the ceiling: it comes down untapped and is ready the moment it hits the battlefield, it adds one mana, and it covers three of five colors forever. Later generations of three-color rocks (the cluestone and keyrune cycles that followed) bought flexibility by stapling on a draw mode or a creature side. This one stays a pure fixer; it does the single job cleanly and pretends to nothing more. That purity is the whole argument for and against it: a build already locked into its three colors gets reliable fixing, while one still hedging gets a rock that does the least of any rock in its weight class.

Obelisk of Jund (ala)
ALA · #215common
Pricing
Normal: $0.16
Foil: $0.40
Oracle Text

Rules text

Tap: Add Black mana, Red mana, or Green mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close