Nullpriest of Oblivion
A two-mana body that reads as filler and a reanimation spell that reads as a payoff, folded into one card by the kicker. That elasticity is the entire point: cast for , it is an evasive lifelink threat cheap enough to run in an aggressive curve; hold it, and the same card becomes a hard-cast reanimator that returns any creature from your graveyard directly to the battlefield, no discard or sacrifice engine required. Reanimation has usually lived on dedicated spells (Animate Dead, Reanimate, Unburial Rites) that do nothing until you have both the enabler and a target; welding the effect onto a creature means the card is never dead in hand. The kicker cost is what balances that flexibility: paying the extra
brings the kicked cast to six mana, a full reanimation spell's worth of investment layered over a body, so you are not cheating the graveyard early, you are paying retail later for the privilege of never drawing a blank. Menace and lifelink matter more than they look, since a kicked cast still leaves a 2/1 attacker on the board alongside whatever it dragged back, and the lifegain buys the time a slower reanimator plan tends to need.






