Norin, Swift Survivalist
The joke lands before you read the second line. The original Norin, the Wary was defined entirely by not being on the battlefield: it fled combat, dodged targeting, and flickered away at the faintest provocation, a creature whose whole identity was cowardice as evasion. This one keeps the Coward type and inverts the mechanic. Instead of running from a fight, it turns being blocked into a self-flicker: any of your creatures that gets walled can exile itself and be recast from exile that same turn, resetting its enter-the-battlefield triggers and shedding whatever combat state the defender was committing to. The wrinkle lives in timing. The exile happens after blockers are declared, so the defending creature has already been assigned to something that is now gone, and you can replay your attacker fresh while the block accomplishes nothing. That reframes a defensive block into a re-triggered value engine on your terms, and it does the most work alongside creatures that pay you for entering play, where recasting is a feature rather than a mana tax. Norin itself cannot block, which is thematically honest and mechanically consistent: it holds no ground, it just makes your attackers miserable to profitably interpose against. The recast clause carries as much weight as the exile. This is not a permanent flicker that strands the card in exile; it is a play-it-this-turn window, so the payoff is immediate rather than a stored resource you have to defend across a turn cycle.

