Nobilis of War
Anthems usually sit low on the curve where they cost little and ask you to fill a board: Glorious Anthem at three, Crusade at two, the static buff that wants a wide aggressive deck already in place. This inverts that math by stapling the lord effect to a five-mana flyer, and the +2/+0 applies only to attackers, not the whole team. That attacking-only restriction does the balancing work: the boost is offense-only, so it does nothing on defense and nothing for blockers, which keeps a five-drop from doubling as a wall that makes combat math miserable for the opponent. Splitting each of the five mana into a red-or-white choice is the other half of the design, letting the payoff sit inside reach of two adjacent aggressive identities rather than locked behind a strict gold cost. The 3/4 flying body matters more than the numbers suggest: it is itself an attacker, so it benefits from its own static ability and swings as a 5/4 evasive threat the turn it can join the assault, meaning it advances the plan it enables instead of parking as a pure enabler. The absence of haste is part of the trade: it lands, survives a turn, then headlines the attack. The cost is steep for an anthem and the effect is one-directional by construction, which is the point: a top-end finisher for go-wide red-white aggression that rewards committing everything to the swing.


