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Moxonomy

No Escape

Instant2 generic manaBlue mana

Counterspells that also exile are usually a concession to a specific problem: a recursive threat, a flashback engine, a graveyard-hungry deck that treats its own countered spells as fuel. What is unusual here is the narrowed target. This is not a catch-all like Cancel or Absorb; it answers only creatures and planeswalkers, which is precisely the range of permanent-based threats most likely to want to come back. Aim it at a value creature or a planeswalker, and the exile clause turns a temporary tempo answer into a permanent one, denying the reanimation spell, the recursion trigger, or the second cast. The scry attached to the back end is the small compensation for the target restriction: you give up flexibility against noncreature spells and get to smooth your next draw in exchange. As permission goes, this sits in the specialist bracket rather than the generalist one, built for a deck that already knows the threats it fears wear a creature or planeswalker type line and wants to make sure they stay gone.

No Escape (war)
WAR · #63common
Pricing
Normal: $0.17
Foil: $0.44
Oracle Text

Rules text

Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Scry 1.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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