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Moxonomy

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — Nissa

Planeswalkers that flip up from creatures were a short-lived experiment, and this is the design that best justified the mechanic. The front half is a three-drop that tutors a basic Forest: modest on its own, but it turns a legendary planeswalker into a payoff you assemble through your normal land drops rather than paying full price up front. The transform condition (seven or more lands the turn a land enters) is what makes the whole card cohere. It rewards exactly the ramp-and-fixing shell green already wants to build, so the creature side does double duty as an enabler while you cross the threshold. Once flipped, the plus-one does the thing planeswalkers rarely get to do cleanly: turn excess lands into card advantage while dropping the ones you hit straight onto the battlefield, which in turn keeps you above seven. The tension in the design is that she is fragile at every stage (a 2/2 body, a low-loyalty walker) yet almost never sits idle, because each face feeds the other. Ashaya, the Awoken World from the minus-two and the six 6/6 lands off the ultimate give the flipped card a clock and a board, but the elegance is upstream: a creature and a planeswalker sharing a single mana investment, gated behind the one number a green deck is always trying to grow anyway.

Nissa, Vastwood Seer // Nissa, Sage Animist (plst)
PLST · #ORI-189mythic
Pricing
Normal: $4.67
Foil:
Oracle Text

Rules text

When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. −2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token. −7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

5 sets
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