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Moxonomy

Ninja of the Hand

Creature — Human Ninja Villain2 generic manaBlack mana

Deathtouch on a small body means it trades up against anything all game, but the sharper design here is how power-up prices its second mode. The 4 generic manaBlack mana activation is steep enough that it rarely fires the turn this arrives at full cost, yet the parenthetical discount for playing it fresh is exactly the lever that makes sequencing matter: a same-turn deploy reduces the cost by this creature's own mana cost of 2 generic manaBlack mana, dropping the activation to a bare 2 generic mana and turning a would-be five-mana hand-attack-and-grow into something you can pay in the same window. The one-time-only clause is the restriction doing the real work; each copy gets a single opponent-hitting discard and a single counter, which makes this a one-shot pressure valve stapled to an attacker that already threatens combat rather than a recurring disruption engine. The counter it leaves behind matters more for what it protects than for the size bump: a 3/3 deathtoucher is a nastier block to walk into than the 2/2 it started as, and the extra toughness lifts it past the reach of cheap point removal that would have answered it small. What it reaches for is a black threat that carries its own attrition, stripping a card from every opponent's hand while growing sturdier on board. The deathtouch keeps it relevant defensively in the turns before you can afford the activation, so the two abilities cover opposite ends of the same creature's life: a menacing early blocker that later converts into tempo and a discard without ever leaving play.

Ninja of the Hand (msh)
MSH · #108common
Pricing
Normal: $0.10
Foil: $0.21
Oracle Text

Rules text

Deathtouch Power-up — 4 generic manaBlack mana: Each opponent discards a card. Put a +1/+1 counter on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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