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Moxonomy

Nimraiser Paladin

Creature — Phyrexian Knight4 generic manaBlack mana

Toxic 2 sets a deliberately unhurried tempo: a 4/4 for five inflicting only two poison per connection is not a clock that threatens to end anything quickly, but a source of steady progress toward the ten-counter kill without ever bursting for it. That suits how poison strategies actually win, through repeatable pressure rather than a single explosive swing, and a durable Knight that keeps trading into combat fits the arithmetic. The enters trigger is what earns the body its cost in a grind: it rebuys one disposable piece from the graveyard (capped to a small mana value) as it lands, whether that is another toxic threat, an early disruptive body, or sacrifice fodder. The recursion is a one-shot, deliberately floored low, so it refills the same attrition pool the poison clock lives on rather than fetching a bomb. That single return is the card's value pivot: you pay a premium for a resilient attacker plus a card back, but the counters still demand several connections before they add up, so the body has to survive multiple combats to justify the price. It is a value-and-attrition piece for a corruption-minded black deck, built to reload a poison board once on arrival and then keep swinging.

Nimraiser Paladin (one)
ONE · #101uncommon
Pricing
Normal: $0.18
Foil: $0.25
Oracle Text

Rules text

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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