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Moxonomy

Nimble-Blade Khenra

Creature — Jackal Warrior1 generic manaRed mana

The toughness is the tell here. Prowess two-drops usually come stapled to a fragile, aggressive body that wants to attack into open mana and trade up; this one inverts the expectation, putting the bonus on a 1/3 that blocks far better than it swings. The result is a prowess creature built to survive the early turns rather than race through them: it holds the ground while you cast cheap noncreature spells and grows into a relevant attacker later. That defensive frame solves a real problem for spell-heavy decks early in the curve, where committing bodies competes with holding up instants. This is a wall that stonewalls one-drops and small aggressors, then turns lethal the moment you start chaining cantrips and burn. The +1/+1 is temporary, so the body resets each turn, which keeps the early defensive math honest while still letting a single big spell-heavy turn convert a blocker into a clock. It is a humble version of the prowess design, leaning on toughness where the keyword normally leans on tempo, filling the slot for an early presence in a deck that would rather be casting instants and sorceries than adding more creatures to the board.

Nimble-Blade Khenra (akr)
AKR · #168common
Pricing
Normal: $0.05
Foil: $0.39
Oracle Text

Rules text

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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