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Moxonomy

Nimana Skydancer

Creature — Human Rogue2 generic manaBlack mana

Flash on a flying three-drop with an enters trigger is the design detail worth pausing on: it turns a modest evasive body into an instant-speed play that ambushes an attacker, punishes a tapped-out opponent, or lands at the end of a turn to keep mana up. The mill two on the way in is a small, forced chip off the opponent's library, incidental to combat and material to a specific plan. It means little in isolation but starts to matter in a deck that wants to fill a rival's graveyard: two cards at a time, delivered on a body that can protect itself and press the air. What holds the card together is the tension between those two jobs. As a flash flyer it wants to sit back, block, and trade at the right moment; as a mill piece it wants to be cast repeatedly, which its single trigger and plain stat line do not enable on their own. The result reads as flexible but commits to one axis per game: either you flash it in for tempo and treat the two milled cards as a bonus, or you slot it into a build that cares about that graveyard and treat the flying as insurance. It is the black evasive rogue carrying a minor incidental effect, familiar as a template, with the flash the wrinkle that lifts it above the vanilla version.

Nimana Skydancer (znr)
ZNR · #117common
Pricing
Normal: $0.10
Foil: $0.33
Oracle Text

Rules text

Flash Flying When this creature enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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