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Moxonomy

Nightwing Shade

Creature — Shade4 generic manaBlack mana

The Shade pattern at a worse exchange rate. The oldest version of this template buys a point in the air for a single black mana, turning every spare land into a point of evasive damage; here the activation runs 1 generic manaBlack mana, so growth costs two mana per point and surplus lands convert at half the old rate. That tax is the whole story. The printed 2/2 body is almost incidental: the value is the open-ended sink, a place for a flooded black deck to dump excess mana into an evasive clock. Five mana to deploy and no haste means it has to survive a turn before it threatens anything, so the real payoff arrives the turn after, when leftover mana feeds the flying body upward with no toughness ceiling to cap it. The check on the engine is that the pump lasts only until end of turn: the threat deflates every turn and has to be rebought, and a single piece of spot removal cashes out everything you poured in that turn before it connects. No protection, no haste, no efficiency in the activation, just a recurring outlet for mana that would otherwise sit unused. It is the most basic shape black has for converting flood into reach, priced so that the conversion never feels free.

Nightwing Shade (m14)
M14 · #109common
Pricing
Normal: $0.04
Foil:
Oracle Text

Rules text

Flying 1 generic manaBlack mana: This creature gets +1/+1 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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