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Moxonomy

Nightshade Dryad

Creature — Dryad1 generic manaGreen mana

Every green two-drop that taps for color has historically been a pure liability in combat: tap it for mana and it dies to a stiff breeze, block with it and it trades down against anything bigger. Deathtouch rewrites that math. This one holds the ground it stands on, and it fixes with real reach: colorless on demand, or any color when the deck needs it, so it can fill a curve gap or splash a fourth color without pulling a dedicated fixer into the slot. The friction is that both mana modes share the one tap, so it accelerates you at the pace of a single activation per turn rather than the way a two-for-one ramp piece would; it is a fixer with a body, not an engine. The payoff hides in the untapped body. A 1/2 deathtoucher left back is a deterrent all by itself: any attacker that runs into it dies regardless of size, so on turns you do not need the mana, leaving it up becomes a genuine decision rather than a wasted one. It sits in the long line of green utility creatures asked to justify a slot by doing two jobs at once, and the specific pairing here (color fixing stapled to a body that punishes aggression outright) answers that brief more cleanly than most of its predecessors managed.

Nightshade Dryad (mh3)
MH3 · #163common
Pricing
Normal: $0.28
Foil: $0.35
Oracle Text

Rules text

Deathtouch Tap: Add Colorless mana. Tap: Add one mana of any color.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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