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Moxonomy

Nightmare Lash

Artifact — Equipment4 generic mana

Most Equipment asks a colorless tax at the boot: a flat tag of mana to attach, another to re-attach. This one demands payment in the resource black has always treated as a renewable currency. The equip cost is three life, not three mana, which means a black deck can re-suit its threats across a long game without ever competing with its spells for mana, paying the bill in the one pool it manufactures faster than it spends. The bonus, meanwhile, scales with the deck rather than the swing. Counting Swamps you control turns a saturated black manabase into a power source, so the same lands that fuel devotion-style payoffs and Cabal Coffers builds double as the engine behind a single attacker, growing every time you make another land drop. The ceiling is enormous in a deck flooded with Swamps and negligible anywhere else, which is the whole point. This is not a generically good sword hunting for a host; it is a payoff that asks the deck to commit to one basic land type, then converts that commitment into a creature that gets bigger as the game goes long. It belongs to a strain of black design that prices its rewards in life total instead of mana, betting that a deck willing to spend the resource it manufactures will outpace the bill.

Nightmare Lash (mrd)
MRD · #219rare
Pricing
Normal: $10.70
Foil: $12.53
Oracle Text

Rules text

Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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