Nightguard Patrol
First strike and vigilance on the same body is a defensive promise dressed as an attacker: it swings without dropping its guard, and anything that blocks it eats damage before it can answer. The catch is the toughness. At 1, the package is undone by any combat trick, any pinger, any one-damage sweeper, so the first-strike-and-attacks-untapped dream collapses the moment something reaches back. This is the design ceiling for stapling two combat keywords onto a three-mana common: the abilities want a body that survives the fights they win, and the stat line refuses to give it one. The result is a card built for the early game it can dominate (where two power and untapped attacks pressure a clear board and dare opponents to race) and quietly outclassed the moment the board fills with creatures big enough to trade through the first-strike damage. It reads as more aggressive than it plays, because the keywords describe an aggressive posture the toughness cannot actually hold.



