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Moxonomy

Never Happened

Sorcery2 generic manaBlack mana

Targeted discard usually stops at the hand, where Thoughtseize and its kin pluck a card before it can be cast. The wrinkle that sets this apart is reach into the graveyard: it sees the full hand, then takes a nonland card from either the hand or the yard. That second zone is where the card earns its name. Against a deck built around a single key threat (a flashback spell, an escape payoff, a creature waiting on recursion, a planeswalker already dead but slated to return), this answers the card after it has been used, after the opponent has stopped guarding it. The catch is the price: three mana for a hand-disruption effect that earlier designs delivered for one is a steep tax, and the spell only ever exiles one card, so it cannot empty a hand the way a wider discard plan can. What it buys with that cost is permanence and scope. Exile, not discard, closes the recursion loops black hand attack normally leaves open, and the graveyard clause means a turn-one Thoughtseize is not the only window to strip the engine piece. It is discard reframed as cleanup rather than prophylaxis: the question is not what the opponent might draw into, but what they have already committed to and assumed was safe.

Never Happened (grn)
GRN · #80common
Pricing
Normal: $0.09
Foil: $0.12
Oracle Text

Rules text

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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