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Moxonomy

Neglected Manor

Land

Dual lands that enter tapped are the tax you pay for fixing, and this one hands you a way to skip it: thirteen or less life on any player unlocks the untapped enter. That threshold reads either side of the table, which is the whole design. An aggressive build spending its early turns beating a life total below thirteen gets untapped fixing exactly when tempo matters most, while an attrition deck that pays life to dig and races from behind unlocks the same clause from its own side. The condition rewards two opposite strategies for the same reason: both drive life totals down, one by dealing damage and one by taking it. Where older painlands charged life as the cost of untapped mana, this inverts the accounting: a low life total (yours or theirs) becomes the reward rather than the price. On an empty board and full life totals it is a plain tapland; the payoff arrives only once the game has already turned violent, which makes it a deliberate bet that the decks wanting this fixing are the ones planning to make life totals move quickly.

Neglected Manor (dsk)
DSK · #264common
Pricing
Normal: $0.23
Foil: $0.24
Oracle Text

Rules text

This land enters tapped unless a player has 13 or less life. Tap: Add White mana or Black mana.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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