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Moxonomy

Nectar Faerie

Creature — Faerie Wizard1 generic manaBlack mana

The narrow target list pays for repeatability: a tap-gated, one-mana way to hang lifelink on a single Faerie or Elf each turn, including this body, lasting until end of turn. Because the ability only touches two tribes, it reads as tribal glue rather than a general-purpose combat trick; the restriction is what buys the recurring grant. The single-target clause is also the ceiling. One creature gains the keyword per activation, so each turn becomes a choice about which attacker or blocker matters most: the flier you want to push through unblocked for the life swing, or the chump-blocker you would rather have soak a hit and claw something back. That decision is the whole interaction, and it keeps the card from snowballing the way a static board-wide lifelink anthem would. It sits in the line of small-bodied tribal support pieces whose job is not to win the fight but to keep the engine breathing: a utility two-drop that turns a wide, incremental clock into incremental life one connection at a time, the kind of stabilizer a low-to-the-ground tribal deck leans on to outrace burn or grind back against a faster start.

Nectar Faerie (lrw)
LRW · #130uncommon
Pricing
Normal: $0.43
Foil: $5.48
Oracle Text

Rules text

Flying Black mana, Tap: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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