Nature's Resurgence
A symmetrical refill that prices its payoff in graveyard creatures rather than life or cards in hand, and that inversion is what's worth sitting with. Most green card draw of its era keyed off creatures already on the battlefield: the bigger your board, the bigger the draw. This one pays out for creatures that have already died, which makes it strongest precisely when your offensive has stalled and the graveyard has filled. The symmetry is the constraint that holds the rate in check, since both players draw, but the design quietly assumes green's board-centric game plan means your yard is fuller than theirs after a long ground war. That assumption does the balancing: an opponent on a control or noncreature plan draws almost nothing off their own empty yard while you reload an entire grip. It is a deliberately green spin on the catch-up draw, the color filling its graveyard the way it fills its battlefield, then converting that attrition back into resources at sorcery speed. The friction is obvious in hindsight: you are handing an opponent the same offer, so the spell wants asymmetric graveyards, not merely full ones, and it rewards a deck built to die productively rather than one that simply trades evenly.



