Nantuko Tracer
Graveyard disruption stapled to a body that attacks, built for an era when graveyards were starting to matter as a resource: flashback fuel, early reanimation targets, recursion engines. Bottom-of-library is the gentler relative of exile. It does not erase the threat; it buries it under the entire deck, trading permanence for the practical fact that a single card is unlikely to be drawn back in time to matter. The softness cuts both ways, and the optionality is what makes it usable: the trigger never strands you when there is nothing worth tucking, and because it reaches into any graveyard, the same enter trigger that scoops an opponent's reanimation target can instead recycle one of your own spent cards back into the deck. What separates this from a dedicated hate piece is the second half of the package: you get a 2/1 that pressures the board and a disruptive enter trigger, rather than a do-nothing relic waiting around for a graveyard to punish. The disruption rides along on a card that was already going to attack, and that dual identity, pressure plus flexible recursion-or-removal, is the entire case for the design over a permanent that does only one job.
