Nameless One
Most tribal payoffs hand a static buff to the bodies around them; this one is the count, reading its power and toughness straight off the number of Wizards on the battlefield. Because it is itself a Wizard, it counts toward its own stats, so an empty board still leaves a 1/1 rather than a creature that arrives dead. That self-inclusion is the quiet fix for a real problem with this style of design: a / whose stats track a tribe it does not belong to (the classic example being something that sizes itself off Elves while not being an Elf) can resolve as a 0/0 and die before the rest of the tribe shows up. This one never has that gap. The Morph option is where the engineering lives. Cast it face down as a 2/2 and the defender has no read on what is coming; flip it up and the count it reads off snaps to include itself plus everything you have developed. The window is the whole appeal: turning it face up after blocks are declared but before combat damage transforms a modest 2/2 into a far larger body at the exact moment the math is locked, with the timing entirely on your side of the table. It rewards a committed Wizard tribe without taxing the turns before that tribe arrives, since the face-down body can simply wait until the count justifies the reveal.
