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Moxonomy

Nahiri's Stoneblades

Instant1 generic manaRed mana

The pump spell that splits its buff across two attackers rather than dumping it all onto one, and that split is exactly what the design is for. A single-target +4/+0 makes one creature a threat but leaves the defender one block away from neutralizing your alpha strike; spreading +2/+0 across two bodies forces the opposing blocks to spread too, which is how a red aggressive board turns a stalled ground into lethal in one attack step. At instant speed it doubles as a combat blowout: cast it after blocks are declared and you can win two fights at once, or turn a chump into a trade the defender did not sign up for. The ceiling is a two-creature swing, but even the floor (a single creature getting +2/+0 for a decent trick) is serviceable, which is why the "up to two" wording matters more than it looks. It sits in the long line of go-wide red combat tricks that reward having a board already, not a card that generates advantage from nothing. The strict limitation is the +0 toughness: it never saves a creature from removal or an even trade on the swing back, so every point of value it offers is offensive, pushing damage through and nothing else.

Nahiri's Stoneblades (war)
WAR · #139common
Pricing
Normal: $0.14
Foil: $0.15
Oracle Text

Rules text

Up to two target creatures each get +2/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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