Myr Mindservant
Most library manipulation flows toward order: scry, fateseal, brainstorming a known answer onto the top. This little Myr runs the current backward, treating the shuffle as a deliberate resource rather than the side effect of cracking a fetch land. For two generic mana and a tap, it re-rolls your whole deck on demand, repeatable as often as you can pay for it. As a colorless reset, it undoes anything that fixes a specific card to the top: strand a dud up there with some peek-then-bury effect, and this answers by simply scrambling the order again. That is the entire pitch, and the cost is also the catch. A shuffle priced at two-and-a-tap per use is a steep tax for an effect most decks get free off a fetch, and the body it rides on contributes nothing toward enabling the loop; the 1/1 is just a parking spot for the ability. This is a build-around in the strictest sense, a creature inert in isolation that needs a surrounding shell to hand it a reason to exist. The era that produced it was full of single-purpose utility Myr, each bolting one narrow function onto a fragile colorless frame. This is the one whose function was narrow enough that the deck built to justify it rarely materialized.
