Myr Custodian
The symmetry is the concession here, and it is a strange one to build into a common-rarity Myr. Scry 2 on an artifact body is exactly the smoothing effect a control or artifact deck wants: dig two deep, tuck the chaff, keep the body on the table. But the card hands each opponent a scry 1 in return, which turns a private selection tool into a shared one. That "may" clause is the whole negotiation: opponents choose whether to fix their own draw, so a filtering effect that would otherwise be strictly yours becomes a small favor extended around the table. The design reads as a deliberate tax on card selection, the kind of political friction that keeps a pure value creature from being a clean include. A 2/3 for three that filters two off the top would be an unremarkable role-player; the group-scry wrinkle is what makes it more of a puzzle than a staple, useful when you value your own consistency more than you fear an opponent's, and awkward everywhere the mirror of information matters.
