Mycosynth Lattice
Three sweeping declarations about the nature of the game, stacked into one artifact, and each one rewrites a different rule of how Magic works. The first turns every permanent into an artifact, which is the dangerous clause: it hands every artifact-hate effect ever printed a universal target, so a single Shatterstorm or Vandalblast can sweep a battlefield of lands, creatures, and enchantments alike. The second strips color from nearly everything: spells, permanents, and every card not on the battlefield all become colorless, which dismantles protection-from-a-color and color-based answers in both directions at once. The third quietly repairs any mana base by letting every player spend mana as though it were any color. That combination is a toolkit rather than a strategy, which is why the card has always lived in the seams between archetypes. Pair it with Karn, Silver Golem and the universal-artifact clause becomes a land-destruction engine: animate an opposing land and Karn sets its power and toughness to its mana value of zero, killing it as a state-based action. It feeds prison and stax shells that want to leverage one-sided artifact destruction against a board that has suddenly become entirely artifacts. The symmetry is real and unforgiving: every clause applies to all players, so the lattice is only an advantage when your deck is built to exploit a world where typing and color have collapsed into one shared substance. It earns its keep not by what it does for you, but by what it lets your other cards do.





