Mycologist
Spore counters belong to the green Thallid lineage, where fungus creatures accrue them in upkeep and cash out for blockers. This is that engine transplanted into a white lifegain shell, and the body is built for patience rather than pressure: a 0/2 that holds the ground while the counter ticks. Time is the resource. Three turns of accrued counters buy one Saproling, and each Saproling converts to two life on demand. The deliberate slowness is the point; this is a grind piece for the player who would rather outlast an aggressive board than race it. The smarter move in the design is splitting production from consumption. The token-making lives on the creature, but the sacrifice outlet asks only for a Saproling, not for one this card made, so any other fungus or token-maker on the table feeds the same life pump. Left alone it is a slow drip, two life every few turns; surrounded by other Saproling-makers it shares an instinct with, it becomes a steady bleed that dares the opponent to close the game before the counters do. A defensive value engine built entirely on deferred payoff, rewarding a board you have already stabilized rather than one you are still clawing toward.

