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Moxonomy

Muse Drake

Creature — Drake3 generic manaBlue mana

The four-mana cantrip flier is one of blue's steadiest common-slot jobs, and this is a clean execution of it: a body that holds the ground against early aggression, a wing in the air to chip or trade up, and a card that replaces itself on the way down. The 1/3 is the load-bearing part of the math. A 1/1 or 2/2 would make the draw feel like rent on a creature that dies to the first thing it blocks; three toughness turns it into a wall that stops most two-power attackers cold while its single point of evasion applies gentle, unhurried pressure across the top of the board. The draw fires on entry, so a removal spell aimed in response still leaves the card in hand, which is the quiet thing that keeps these effects from feeling fragile. Designs in this mold stretch back to the earliest blue commons that paired evasion with card advantage, and the line has stayed remarkably stable because the formula needs so little tuning: pick a toughness that defends, pick a power that nudges the air, attach the cantrip, and let the rate do the rest. Nothing here is loud. It is built to make a deck feel a little smoother without ever being the reason anyone won, and it fills that role without complaint.

Muse Drake (j25)
J25 · #330common
Pricing
Normal: $0.19
Foil:
Oracle Text

Rules text

Flying When this creature enters, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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