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Moxonomy

Murder Investigation

Enchantment — Aura1 generic manaWhite mana

The two-mana Aura that turns trading down into a profit. Every creature you put under it stops being a thing your opponent wants to kill: block with a fattie, get blown out by removal, or simply attack into a wall, and the death converts cleanly into a power's-worth of bodies. That conversion is the whole point: the card rewards stacking the Aura on a high-power creature and then making that creature die on your terms, whether by chump-attacking, feeding a sacrifice outlet, or daring the opponent to spend a removal spell that now buys them nothing. The trade-up structure is the catch. Spending a card and two mana to enchant something only pays off when the host actually dies, so the Aura is dead weight on a creature that survives, and it asks you to want the death rather than fear it. The token payout scales with raw power, not toughness, which nudges it toward aggressive, top-heavy bodies rather than durable blockers, and the soldiers arrive as a wide board that plays into anthem effects and convoke. It belongs to the long white tradition of refusing to let creatures die for nothing, the same instinct behind rebuy and recursion, expressed here as a conversion engine rather than a return-to-hand.

Murder Investigation (j22)
J22 · #219uncommon
Pricing
Normal: $0.21
Foil:
Oracle Text

Rules text

Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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