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Moxonomy

Murasa Pyromancer

Creature — Human Shaman Ally4 generic manaRed manaRed mana

The damage scales with the board, but the trigger is what reveals the design intent: this fires not only when it arrives but every time another Ally joins the table. Built as the payoff piece for the Ally tribe, it converts width into board control, so each subsequent recruit becomes a Pyroclasm shot aimed at a single target creature. Two Allies in play and a new one entering means three damage; flood the board and the triggers start clearing real threats. The structure rewards a curve of cheap, recurring Ally drops over a single fat body, since the value is in the volume of enter triggers rather than any one of them. The price is the body and the cost: a 3/2 for six is fragile and slow, and the engine asks you to have already assembled a tribe before it does anything, which makes it a midgame snowball rather than a tempo play. It is also a "may," so you control whether to fire, useful when the only legal target is your own creature. As a tribal capstone it sits in the same lineage as other enters-trigger payoffs that turn a synergy theme into repeatable removal: the cards that let a go-wide deck punish the board it built around rather than simply outnumbering it.

Murasa Pyromancer (zen)
ZEN · #139uncommon
Pricing
Normal: $0.18
Foil: $1.17
Oracle Text

Rules text

Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature equal to the number of Allies you control.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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