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Moxonomy

Multiversal Passage

Land

A fixing land that decides nothing at printing and everything on arrival: you name a single basic land type as it enters, and the mana it makes answers the board in front of you rather than a color pair locked into your list. The life clause borrows the shockland bargain almost exactly (two life to skip the tapped turn), which quietly places the card on the same power axis players have priced painless fixing against for years. But it is not a dual; it produces one color at a time, and the type you commit to on entry is the type it stays. That single-choice restriction is the constraint that pays for the flexibility. Where a shockland hands you both halves of a color pair immediately and a fetchland spends life to go find a specific card, this folds the deferral into the land itself: no shuffle, no thinning, no second color, just a blank object that becomes whatever the game needs when it needs it. What separates it from every other fixing land is that the decision belongs to the moment, not the deckbuilding session, which makes it read differently in every list it enters without a word of its text changing.

Multiversal Passage (om1)
OM1 · #181rare
Pricing
Normal:
Foil: $17.05
Oracle Text

Rules text

As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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