Mothrider Samurai
Bushido is a defender's keyword first: the bonus rewards whoever picks the combat, and on grounded bodies that almost always means the player choosing favorable blocks. Bolt it to evasion and the polarity flips. Two power in the air that swells the moment anything tries to stop it turns the keyword into an attacker's threat, because a flier is already hard to block on terms the defender likes. The opponent gets a real choice each turn: take the damage, or trade an evasive blocker into a body that grows out of the exchange. The design tension is that Bushido punishes the block, not the swing, so committing to stop the clock is exactly what makes the clock bigger.
What keeps the body fair is the size of the trigger and where it lives. The +1/+1 lasts only until end of turn rather than sticking as a counter, so it does nothing against removal, nothing against a larger flier that simply wins the air, and nothing when the trigger never fires at all. Outside combat this is a plain 2/2: an opponent content to soak two in the air every turn and develop their own board never has to engage the kicker. It reads as an early-era flier built for slower combat math, a steady evasive clock with a combat-step reward rather than a threat that demands an immediate answer.
