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Moxonomy

Morgue Theft

Sorcery1 generic manaBlack mana

Raise Dead's bargain was always a flat trade: a card to put a creature back in your hand, then mana to recast it, parity in hand size and nothing more. What flashback adds here is not a fix to a deficit but a second helping. The front-end cast does exactly what the old reanimation-lite spells did, at the same modest rate; once it hits the graveyard, the spell can buy back a second creature later for a noticeably steeper price before exiling itself. The asymmetry between the two costs is doing the balancing work: the flashback rate sits well above the front-end one, so the encore is a payoff you reach in a long, grindy game rather than something you fire twice on curve. That conversion (one card in your deck, two creature-returns over the arc of a match) is the whole point. A recursion spell that recurs itself smooths a black midrange deck's late game at precisely the moments it wants threats trickling back, without ever sitting dead the way a single-use buyback would. It is a quiet member of the early graveyard-matters era, unglamorous next to the reanimation payoffs it feeds, but it embodies that design moment cleanly: a yard that funds the same effect twice, and a spell built so the second use is earned, not free.

Morgue Theft (ody)
ODY · #151common
Pricing
Normal: $0.13
Foil: $0.94
Oracle Text

Rules text

Return target creature card from your graveyard to your hand. Flashback 4 generic manaBlack mana (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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