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Moxonomy

Morbid Plunder

Sorcery1 generic manaBlack manaBlack mana

Two creatures back from the yard for three mana, with no clause about value or size: this is the unglamorous engine half of black's recursion lineage, the card that exists to refuel rather than to swing a game. Raise Dead and Disentomb buy back one creature at a discount; this trades that efficiency for volume, doubling the haul at the cost of a second black pip and an extra mana. The math only pays off in a deck built to fill its graveyard on purpose, which is the quiet design constraint here: a single recursion target makes this strictly worse than the one-mana options, so it asks you to die before you draw it. Sorcery speed denies it any combat-step blowout, and the "up to two" wording lets it limp along as a one-for-one when the graveyard is thin. The effect reads as filler until you set it beside sacrifice fodder and aristocrat triggers, where retrieving two bodies at once turns a stalled board into a fresh sequence of death-triggers. The rate never excites; the appeal is purely structural, a bulk-recursion staple for grindy black decks that treat the graveyard as a resource pool rather than a one-shot rescue.

Morbid Plunder (td2)
TD2 · #72common
Pricing
Normal: $0.07
Foil: $0.19
Oracle Text

Rules text

Return up to two target creature cards from your graveyard to your hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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