Moonlight Geist
A 2/1 flyer for is unremarkable; the activated ability is the entire reason this card exists. For
, the Geist prevents all combat damage it would deal and all combat damage that would be dealt to it this turn, and the symmetry of that prevention is the design tell. It cancels the creature's own offense as readily as it shields its body, so paying the cost never sneaks the Geist past a blocker for free. Run it forward and it can crash into something bigger and survive, but it lands nothing on the way through; hold it back and it eats an attack and walks away, a per-combat tax an aggressor pays one swing at a time. Functionally it is a fog stapled to a single body, with the cost recurring each turn you want the insurance. White Spirits of this era leaned on flying and incremental value over raw stats, and this one fits that mold: a fragile evasive attacker whose ceiling is a repeatable, mana-hungry survival button rather than a clock. The toughness of 1 is the binding constraint, since the prevention guards only against combat damage. Any burn or removal still ends it cleanly, and the ability offers nothing on the turn a noncombat answer arrives.
