Moon-Vigil Adherents
A green threat printed with no base stats at all, its body is nothing but a running tally of the living and the dead. The older lord tradition swelled a creature for each other body you controlled; this design counts the graveyard too. Every creature card sitting dead in the yard adds a point, which means the card rewards a deck that has already spent its board rather than penalizing it. Attrition wars, where a normal count-of-creatures payoff shrinks with every trade, are exactly where this one grows: the corpses keep paying out. Trample is the load-bearing keyword here. A creature whose size is this volatile needs a way to convert bulk into damage without being chump-blocked into irrelevance, and trample turns the whole tally, board and graveyard alike, into a clock the moment it swings. There is no dead-on-arrival failure state, because it counts itself: cast into an empty board and an empty yard, it still lands as a 1/1, small but present, waiting for the game state to feed it. That double-counting of the quick and the dead is the design's actual idea, and it points a green deck away from the go-wide instinct and toward a graveyard it is happy to fill.
