Momo, Playful Pet
Most cheap white creatures pay a fragility tax: they ask you to protect a small body, and the opponent's removal turns your card into a clean two-for-one. This one inverts that math. The payoff sits on a leaves-the-battlefield trigger, so the answer becomes a delivery mechanism. Kill it, chump-block it into oblivion, or feed it to your own sacrifice outlet, and you still bank a modal reward: a Food token, a +1/+1 counter, or a look two cards deep. The interaction the opponent spends to remove it still advances your plan, which flips the usual exchange in your favor even though the removal spell was not wasted. The vigilance matters here too, and not as a footnote: it lets the flyer chip in the air and stay back to trade in combat, so you can push damage and still hand yourself the trigger when the block lands. The modal choice is what keeps the card flexible across shells: Food fits a lifegain-and-sacrifice build, the counter feeds an aggressive or +1/+1-matters deck, and the scry serves a hand that wants selection more than tempo, all off a single white mana. Building a small value engine that rewards being interacted with is a slightly perverse thing to fold into a one-drop, and the flavor tracks: a playful pet that leaves something behind no matter what becomes of it.
