Moat Piranhas
Three toughness is the number that turns a wall from a speed bump into a real gate. It shrugs off the early X/1 and X/2 aggression that would trade evenly with a flimsier body, and it forces opposing two- and three-power creatures to actually commit to the exchange rather than swing through for free. It dies to a three-power attacker but trades with one, which is exactly the deal a defensive body wants when the alternative is eating the damage. Defender is the price for those generous stats: the power and toughness fold inward into something stationary while a slower plan assembles behind it. This is the standard blue defensive template at common rarity, ballast for a control or tempo shell that wants to weather the opening turns without spending removal on every one-drop. There is no card advantage, no evasion, nothing past the block itself; what it sells is time, purchased plainly. A stalling piece that stays relevant a turn or two longer than the baseline blue blocker, useful in a grindy deck and dead weight in a fast one.

