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Moxonomy

Mnemonic Sliver

Creature — Sliver2 generic manaBlue mana

The Sliver design philosophy was always that every body you control becomes a node in a shared network: print one keyword-granting Sliver and the whole board inherits it. Most of the original cycle handed out evergreen combat abilities (flying, haste, pumps). This one is the line's card-advantage outlet, granting every Sliver a sacrifice-for-a-card ability that turns the tribe's biggest structural weakness into a resource. A wide Sliver board normally folds to a single sweeper; here, that same board can be cashed in for cards before it dies, converting otherwise-wasted permanents into draws on the way out. The granted ability requires no colored mana to activate, so it works regardless of what colors a deck runs around it, which matters for a tribe that has always sprawled across all five. What keeps the engine honest is that each card demands both mana and a body, so it drains the same board it draws from rather than spinning freely. It is a quieter member of the cycle than the ones that grant evasion or removal, but it answers the question every go-wide tribal deck eventually faces (what do these creatures do once the alpha strike stalls), and it does so in the color that has historically owned card advantage.

Mnemonic Sliver (tmp)
TMP · #77uncommon
Pricing
Normal: $0.47
Foil:
Oracle Text

Rules text

All Slivers have "2 generic mana, Sacrifice this permanent: Draw a card."
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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