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Moxonomy

Misty Palms Oasis

Land

Slow lands with a sacrifice-for-a-card clause are one of the oldest hedges in the toolbox: the deck that never floods gets its fixing, the deck that floods gets to trade the surplus land for a fresh card late. This one splits white and black, enters tapped as the price for offering dual-color fixing plus a late-game escape valve, and asks four generic plus the tap plus its own body to cash in a draw. That last cost is where the design earns its keep. Cards that turn a land into a card have always priced the payoff so that pulling the trigger early is a genuine tempo loss, not a free option; you are giving up a mana source and spending a full turn's worth of mana to do it. The reward is that a mana base built on lands like this has a floor: it thins itself over a long game and refuses to leave you drawing dead lands when you needed action. The Orzhov color pair suits the design, since white-black attrition decks are exactly the kind that grind past parity and will happily convert a stranded land into gas ten or twelve turns deep, long after tempo has stopped mattering and card advantage is the only axis left.

Misty Palms Oasis (tla)
TLA · #273common
Pricing
Normal: $0.13
Foil: $0.25
Oracle Text

Rules text

This land enters tapped. Tap: Add White mana or Black mana. 4 generic mana, Tap, Sacrifice this land: Draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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