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Moxonomy

Misguided Rage

Sorcery2 generic manaRed mana

Three mana to make an opponent sacrifice a permanent of their own choosing is the kind of rate that looks like an oversight until you realize the card was never built for opponents at all. The opponent picks what dies, so they hand you the worst possible target every time: this is the worst removal spell in the game by every conventional measure. The point is the verb, not the victim. This belongs to an era of cards that wanted permanents and spells routed through their owner's own graveyard or library, and it exists to feed engines that reward sacrifice and self-destruction rather than to interact with anyone across the table. Pointed at yourself, it becomes a one-card way to crack your own permanent for whatever wants the trigger: a creature for an aristocrats payoff, an Animate Dead target you no longer need, a permanent you would rather see in the bin than on the field. The design tension is that the cleanest sacrifice effects ask for a body you control and a payoff already in place, and this strips all of that to a single line of text with no outlet attached, which is precisely why it stays curiosity rather than staple: it does the deed and asks the surrounding cards to supply the reason.

Misguided Rage (scg)
SCG · #99common
Pricing
Normal: $0.06
Foil: $0.93
Oracle Text

Rules text

Target player sacrifices a permanent of their choice.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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