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Moxonomy

Mischievous Chimera

Enchantment Creature — ChimeraBlue manaRed mana

The engine rewards a habit good Izzet decks already have: keeping mana up to act on the opponent's turn. Where most instant-speed payoffs are self-contained (a counter answers a spell, a burn spell kills a creature), this one adds a rider to the first thing you do each opponent's turn, converting any interaction into a point of reach and a scry. The per-instance reward is tiny, but the tempo cost of collecting it is usually zero, because you were going to hold up that counterspell or removal anyway. What ties the payout to a specific operating style is the timing clause: the trigger only fires on your first spell during an opponent's turn, so it does nothing for a deck that dumps its hand on its own turn and passes. It asks you to run the draw-go posture, to leave windows open, to want the opponent to give you something to respond to. Flying keeps the 2/2 relevant while the chip damage and card selection accrue in the background, turning a reactive shell's normal problem (games that stall while both players hold up mana) into a slow clock and a smoother draw. It is a payoff card that pays out only to a deck genuinely built to hold up interaction, and it makes that plan close faster and dig deeper without ever asking you to change what you were already doing.

Mischievous Chimera (thb)
THB · #223uncommon
Pricing
Normal: $0.11
Foil: $0.12
Oracle Text

Rules text

Flying Whenever you cast your first spell during each opponent's turn, this creature deals 1 damage to each opponent. Scry 1.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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