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Moxonomy

Mire Shade

Creature — Shade1 generic manaBlack mana

The classic Shade template with a twist of self-cannibalization. Where the original Frozen Shade pays mana over and over within a turn to swell up and deflates at end of turn, this one keeps the Black mana but adds a far heavier tax to it: each activation also eats a Swamp out of play, and in exchange the counter it banks is permanent. That added cost rewrites the card's whole risk profile. The growth is durable but slow and finite, capped by however much of your mana base you are willing to dismantle, and the sorcery-speed restriction strips away the Shade family's signature trick of growing mid-combat to ambush a blocker or survive a burn spell. You are no longer renting a temporary threat with a temporary tax; you are strip-mining your own lands to build a creature that cannot be reset by a sweeper's worth of damage and cannot be undone at the end step. The friction is the design: every point of power makes your future turns poorer, so the card asks whether a permanent body is worth a shrinking land count, and it forbids you from deferring that decision to the moment it would matter most. A Shade for players who would rather own their threat outright than rent it by the turn.

Mire Shade (mir)
MIR · #131uncommon
Pricing
Normal: $0.15
Foil:
Oracle Text

Rules text

Black mana, Sacrifice a Swamp: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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