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Moxonomy

Mirage Mesa

Land — Desert

The trade every any-color land negotiates is which corner it cuts: enter tapped, or ask for life, or demand a basic you might not have drawn. This one takes the tapped clause and asks for nothing else, with a single catch: you name the color as it enters rather than carrying two colors of open flexibility. Committing to one pip at the door sounds strictly worse than a plain dual until you notice the compensations. Cataloged as a Desert, it plugs into the graveyard-count and land-type synergies that classification has quietly gathered, and it registers as a source of whatever color you called for anything that checks produced mana. Measured against a fetchable painland or a check-land, its ceiling sits lower and its floor sits higher: it never punishes an empty basic, never asks for life, but never lands untapped on turn one either. That is the honest ledger of a land that fixes any single color for free. Workmanlike fixing, the sort that never headlines a list but keeps a greedy manabase honest: it does its work on turn two and then asks nothing more.

Mirage Mesa (otj)
OTJ · #262common
Pricing
Normal: $0.20
Foil: $0.20
Oracle Text

Rules text

This land enters tapped. As it enters, choose a color. Tap: Add one mana of the chosen color.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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