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Moxonomy

Miraculous Recovery

Instant4 generic manaWhite mana

Reanimation at instant speed was a rarer thing in white's early vocabulary than the rate here suggests, and that timing window is the entire point: hold it up to ambush back a creature the moment after it dies, springing the body during combat or on an opponent's end step when nobody is holding their answer for it. The +1/+1 counter is a small sweetener that nudges the returned body past its old toughness, but it also signals intent: a combat-trick reanimator rather than a dedicated graveyard engine. Five mana to bring one creature back, even at flash speed, places this firmly in the casual-value tier rather than the broken-loop tier that defines black's reanimation suite; there is no recursion, no discard outlet, no cost reduction, just a single clean return when you want it most. The design discipline is the price tag, which keeps an instant-speed reanimation spell from being something you chain. White has spent the decades since circling back to this idea (returning creatures to the battlefield in a color built around resetting the board) with steadily tighter restrictions, and the impulse shows up here in a plainer, earlier form: no creature-type clause, no mana-value ceiling, just a counter and a moment of your choosing.

Miraculous Recovery (uma)
UMA · #26uncommon
Pricing
Normal: $0.22
Foil: $0.32
Oracle Text

Rules text

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

4 sets
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